![]() ![]() ![]() How closely tied is BioShock Infinite's story to the original BioShock? ![]() Following the releases of games such as System Shock 2, Freedom Force, Tribes: Vengeance and SWAT 4, Irrational released BioShock in 2007, which was a critical and retail success. I applied, they flew me up there for an interview and a week later they hired me."Īt Looking Glass, Levine helped create Thief and then left to start Irrational with Jonathan Chey and Robert Fermier. "I saw an ad for a game design job at a company called Looking Glass in a gaming magazine and said, 'What is a game designer?' I looked at the ad and sort of scratched my head and said, 'Maybe I could be one of those' without really knowing what it was. Irrational Games co-founder Ken Levine got his start in the video game industry by answering an advertisement in a video game magazine.Īt the time, Levine was a 29-year-old former screenwriter working as a computer consultant. ![]()
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